Ramon Hoffman

TKH Security

360 VR animation showing TKH Security's parking guidance system from both sides: the driver finding a free spot, and the security office watching over the whole garage.

01

The Brief

TKH Security wanted a single showcase animation that could sell both halves of their new parking guidance system to clients and at trade conventions. One half is the security office: an officer watches every camera in the garage on a bank of curved monitors, and an AI system automatically flags suspicious activity and pushes alerts straight to their phone. The other half is the driver's experience: TKH's M5 smart-sensors track every space in real time and guide the driver, level by level, straight to a free spot. The animation needed to make both sides feel connected, as one system, and work as a 360 VR experience for headsets on the show floor as well as a flat video for pitching to new or potential clients.

The security office. A curved wall of six monitors above a desk with a radio, notepad, and coffee, booting up with a login screen at the start of the animation.

Fig. 02

The security office. A curved wall of six monitors above a desk with a radio, notepad, and coffee, booting up with a login screen at the start of the animation.

02

My Approach

I split the project into two Blender files, a garage scene and an office scene, and linked them together rather than building everything in one file. Vehicles, the car's cockpit interior, and the human arm rig were each kept in their own file too and linked in as libraries, so the heavy asset libraries didn't have to live inside the main scenes.

Most of the garage structure (road markings, barriers, signage, pillars, terrain, trees) is built with procedural setups rather than modeled by hand, so I could adjust the layout without remodeling everything each time. TKH's own hardware, the M5 sensors and overhead signage, was modeled from their reference photos so it reads as their actual product rather than a generic stand-in. For the office, I used a rig to animate the character's hands typing, picking up the phone, and reacting to the AI alert, and built the six monitor screens as emissive materials playing pre-rendered video, so the UI, camera feeds, and alert all play back in sync with the animation instead of being composited on top afterward. The 360 camera itself doesn't move by hand either. It rides an invisible path through the garage, so the drive stays smooth and repeatable.

Stills

01 / 02
The AI monitoring system flags a black SUV parked along the south-east wall and pushes the alert straight to the officer's phone.
M5 smart-sensors above each space, showing red for occupied and green for free as the car drives the aisle.

The AI monitoring system flags a black SUV parked along the south-east wall and pushes the alert straight to the officer's phone.

Fig. 03 · 360

360 still from inside the car cabin at the moment the AI alert reaches the officer, used as that panorama's poster frame.

03

The Result

A 4:53 minute 360 animation delivered in two formats: a full equirectangular version for VR headsets, and a flattened 2D 4K cut for showing on a regular screen. It opens in the security office, follows the AI catching a flagged vehicle, then shifts to the driver's seat as the car enters the garage and gets guided level by level to an open space using TKH's M5 indicators and signage. The clips below are shorter excerpts pulled from both cuts rather than the full 4:53 minutes.

Fig. 04 · 360

360 still from inside the security office, used as the panorama's poster frame before it loads.

Fig. 05 · 360 video

360 view from inside the car cabin further into the garage, aisle rows lit red and green by the M5 sensors.

04

Outcome

The animation is still in active use at conventions and in meetings with new and potential clients, shown both in VR on headsets and as a flat video on-screen. It was well received internally at TKH Security as a way to explain a fairly technical product (a camera-based sensor network) in a way that's immediately visual and easy to follow.

Fig. 07 · 360 video

360 view inside the office as the AI system flags the SUV and pushes the alert to the officer's phone.

Ramon Hoffman, Multimedia Designer / 3D Artist / Web Developer

03 / About

Concept first, medium second

I'm Ramon, a multimedia designer based in Eindhoven. Projects start with a problem: what the thing has to do, and how someone should move through it. The answer has been a 360 film, a VR walkthrough, an explainer animation, a configurator and an AI training platform.

My part is 3D, design and code: modelling and lighting in Blender, interface and motion in XD/Illustrator and After Effects, and the build in PlayCanvas or Next.js.